Unity Books
Royalslinger #2 Slinger Series
Royalslinger #2 Slinger Series
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$24.00 NZD
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Graci Kim is back with the final book in her exciting and fantastical Slinger duology where dragons and phoenixes roam the skies of Seoul; meals magically appear based on your mood; and dreams literally come to life.
"A glittering adventure perfect for anyone who loves complex world-building . . . it's no wonder that Graci Kim is attracting legions of devoted young fans." Rachael King, author of The Grimmelings
In a world of secrets and spells, dragons and phoenixes
lost voices call from beyond a frontier of ash,
begging for someone to pass through and help them . . .
Fifteen-year-old Aria is about to start her second year of magical training at the Royal League of Dreamslingers. She and her bloom dragon, Rio, must pass the final exam to become fully fledged Fellows. But before training can begin, the king of Royal Hanguk gives Aria and the other novices a mission. They are to help the League reclaim the Touch of Death, a powerful ancient relic stolen from the kingdom - by Aria's own mother.
But then Aria experiences a devastating loss and her dream of becoming a royalslinger evaporates. What now? One option is to join the freeslingers, a rogue faction, but Aria isn't so sure about their methods. How far is Aria prepared to go to regain what she's lost?
And will her decisions result in the end of the League?
"A glittering adventure perfect for anyone who loves complex world-building . . . it's no wonder that Graci Kim is attracting legions of devoted young fans." Rachael King, author of The Grimmelings
In a world of secrets and spells, dragons and phoenixes
lost voices call from beyond a frontier of ash,
begging for someone to pass through and help them . . .
Fifteen-year-old Aria is about to start her second year of magical training at the Royal League of Dreamslingers. She and her bloom dragon, Rio, must pass the final exam to become fully fledged Fellows. But before training can begin, the king of Royal Hanguk gives Aria and the other novices a mission. They are to help the League reclaim the Touch of Death, a powerful ancient relic stolen from the kingdom - by Aria's own mother.
But then Aria experiences a devastating loss and her dream of becoming a royalslinger evaporates. What now? One option is to join the freeslingers, a rogue faction, but Aria isn't so sure about their methods. How far is Aria prepared to go to regain what she's lost?
And will her decisions result in the end of the League?
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